Tutorial videos

15 videos · 17 placeholders

All Quickstart videos and placeholders, with existing dashboard tutorials clearly separated from planned integration clips.

Dashboard

  • Create an API key1:21

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Create a project API key in the dashboard and copy it. You use that key everywhere via the X-API-Key header.

    Project key
  • Choose your active API key0:28

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Switch the active project key in the dashboard's key selector. Every call on this page uses whichever key is active.

    Project key
  • Download and configure the SDK0:24

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Open SDK Settings and download the horizOn_config.json file for your project. That file holds the API key and backend domain your SDK needs.

    Connect
  • Try the API without the SDK0:25

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Pick an endpoint in the API Explorer and send a live request. The real response from your project comes back in the panel below.

    Verify
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Quickstart overview
    Not created yetGetting started

    Choose your engine and follow the path to a working game connection.

    Engine
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Create a free account
    Not created yetGetting started

    Register, sign in and return to your selected Quickstart step.

    Project key
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Install the Unity SDK
    Not created yetGame integration

    Install the package through Unity Package Manager and check that the SDK is available.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Install the Godot SDK
    Not created yetGame integration

    Copy the add-on into your Godot project and enable the plugin.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Install the Unreal SDK
    Not created yetGame integration

    Install the Unreal plugin, enable it and restart the editor.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Import config into Unity
    Not created yetGame integration

    Import horizOn_config.json with Config Importer and check the generated asset.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Import config into Godot
    Not created yetGame integration

    Import horizOn_config.json through the Tools menu and check horizon_config.tres.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Import config into Unreal
    Not created yetGame integration

    Import horizOn_config.json through Tools and check the plugin settings.

    Connect
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Connect your MCP client
    Not created yetGame integration

    Configure project and account keys, then verify both connections in the MCP client.

    AI agent
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    First player request in Unity
    Not created yetGame integration

    Run the anonymous sign-in example in Play mode and check the response.

    Verify
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    First player request in Godot
    Not created yetGame integration

    Run the sign-in script in a scene and check the response.

    Verify
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    First player request in Unreal
    Not created yetGame integration

    Run HorizonAuthExample in a level and inspect the Output Log.

    Verify
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    First player request with REST
    Not created yetGame integration

    Prepare curl, request an anonymous player session and retain userId and accessToken.

    Verify
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Build your next game feature
    Not created yetGetting started

    Choose a visible game goal and continue with code or a concrete agent request.

    All features on one page

Players

  • User management overview0:51

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Browse registered players in User Management, including their sign in method and account status. You can search, filter, and open a single player's detail view.

    Users
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Integrate player sign-in
    Not created yetGame integration

    Sign in a player anonymously and reuse the session for further calls.

    Authentication
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Use player profiles
    Not created yetGame integration

    Load and update the player avatar, frame and badges.

    Player Profile

Game data

  • View leaderboard standings0:59

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Open a leaderboard and view the current player standings. You can see rank, score, and player name for every entry.

    Leaderboard
  • Inspect a cloud save0:53

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Open a player's cloud save entry in the dashboard and inspect the stored JSON data. This is useful for support requests and debugging save issues.

    Cloud Save
  • Video coming later

    This step does not have a video yet. The guide and MCP request are ready to use.

    Validate game actions
    Not created yetGame integration

    Send a valid and an invalid game action and compare the server responses.

    Validated Actions

Live ops

  • Create a remote config value0:37

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Create a new remote config key and value in the dashboard. Your game reads it live without a new build.

    Remote Config
  • Create a localization key0:36

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Create a new localization key and fill in its translations across languages. Your game fetches the current values at runtime.

    Localization
  • Publish a news post0:51

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Write and publish a news post from the dashboard. Players see it inside your game's news feed right away.

    News
  • Create a gift code0:36

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Create a gift code with its rewards and redemption limit. Players can validate and redeem it directly from your game.

    Gift Codes
  • Send a transactional email1:20

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Send a transactional email to a registered player from the dashboard. You pick a template, fill in the variables, and horizOn resolves the verified address.

    Email Sending

Monitor

  • Triage a crash report1:22

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Open a crash group in Crash Reporting and inspect the stack trace and breadcrumbs. Crashes are grouped by fingerprint so duplicates stay together.

    Crash Reporting
  • Review user feedback0:58

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Open a submitted bug report or feature request in User Feedback and review its details. You can change its status as you work through it.

    User Feedback
  • Explore user logs1:04

    Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

    Open video separately ↗
    AvailableDashboard tutorial

    Search and filter client side logs sent from your game in User Logs. You can narrow results by severity and by player.

    User Logs