Game ideas & features

Your next feature

Leaderboard

Save the score after each round and show who's ahead.

Requires a player session
Unity
Your visible result

Your test score appears in the leaderboard after a round.

View leaderboard standings0:59

Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.

Open video separately ↗

Build this feature

You can preview the guide. Running it requires an active project key. Prepare project

SDK installed, project configuration imported and player signed in.

C#
Assets/Scripts/LeaderboardDemo.cs
horizOn callSetup
1using UnityEngine;
2using PM.horizOn.Cloud.Core;
3using PM.horizOn.Cloud.Manager;
4​
5// Attach this script to a GameObject in your first scene.
6public class LeaderboardDemo : MonoBehaviour
7{
8 async void Start()
9 {
10 // Setup: initialize, connect and sign in a player.
11 HorizonApp.Initialize();
12 await new HorizonServer().Connect();
13 await UserManager.Instance.SignUpAnonymous("PlayerName");
14​
15 // horizOn: submit a score, read the top list and the own rank.
16 // Submit score (only updates if higher)
17 await LeaderboardManager.Instance.SubmitScore(12500);
18​
19 // Get top players
20 var top = await LeaderboardManager.Instance.GetTop(10);
21​
22 // Get your rank
23 var rank = await LeaderboardManager.Instance.GetRank();
24 }
25}

Test your new feature.

Your test score appears in the leaderboard after a round.

Choose the same project in the dashboard as in your game configuration.

Endpoints
  • POST/leaderboard/submit
  • GET/leaderboards/{boardKey}/top
All endpoints in the API reference