Free plan
- horizOn is stronger than
- PlayFab, Nakama, brainCloud, Beamable
- Stronger than horizOn
- Supabase
- Even or different in kind
- Firebase, AccelByte, LootLocker

Nine providers on ten criteria, every value with its source and check date. horizOn is one of them and loses several criteria.
No backend wins for everyone. The detail pages show where each one is stronger and where horizOn is.
Free up to 1,000 players per title, then metered; Standard $99, Premium $1,999 per month
Free up to 10,000 MAU under $100,000 revenue, then $500 per month plus MAU

horizOn's 13 player features as yardstick. This favours horizOn, the criteria below do not.
| Feature | horizOn | Firebase | PlayFab | Supabase | Nakama | brainCloud | AccelByte | LootLocker | Beamable |
|---|---|---|---|---|---|---|---|---|---|
| User Management | |||||||||
| Leaderboards | |||||||||
| Player Profile | |||||||||
| Validated Actions (anti-cheat) | |||||||||
| Cloud Save | |||||||||
| Crash Reporting | |||||||||
| User Logs | |||||||||
| Remote Config | |||||||||
| News / Announcements | |||||||||
| Localization | |||||||||
| Email Sending | |||||||||
| Gift Codes | |||||||||
| User Feedback |
Partial means only with your own code, through a separate paid product, or with a limit. The sources name the details per provider.
Per criterion: against whom horizOn is stronger, weaker or even. Each comparison page has the details and sources.
Indie studios with PC or mobile games without real-time multiplayer, with players on several continents and a fixed monthly budget, who do not want to build operations features themselves.
Not a fit for console titles, real-time multiplayer games or launches that expect hundreds of thousands of concurrent players: horizOn has no console support, no matchmaking and no automatic scaling.
Each comparison page lists the source of every value.
| Provider | Source | Checked |
|---|---|---|
| Firebase | Sources per criterion | 2026-10-12 |
| PlayFab | Sources per criterion | 2026-10-12 |
| Supabase | Sources per criterion | 2026-10-12 |
| Nakama | Sources per criterion | 2026-10-12 |
| brainCloud | Sources per criterion | 2026-10-12 |
| AccelByte | Sources per criterion | 2026-10-12 |
| LootLocker | Sources per criterion | 2026-10-12 |
| Beamable | Sources per criterion | 2026-10-12 |
Found an outdated value? Open a support ticket and we correct it with a new check date.

Deep-dive into how horizOn compares to each game backend provider individually.
Free Spark plan with daily limits, then pay per use on Blaze
Detailed ComparisonFree up to 1,000 players per title, then metered; Standard $99, Premium $1,999 per month
Detailed ComparisonFree plan, Pro from $25 per month plus compute and usage
Detailed ComparisonOpen source to self-host, Heroic Cloud from $600 per month
Detailed ComparisonFree for development, then from $15 per month plus API call metering
Detailed ComparisonFree up to 30 concurrent players, then billed by the daily peak
Detailed ComparisonFree up to 10,000 MAU under $100,000 revenue, then $500 per month plus MAU
Detailed Comparison90-day trial, then from $125 per month by API calls and MAU
Detailed ComparisonStart on the free plan without a time limit and check it against your own requirements.
Made with love by Projectmakers
© 2026 projectmakers.de
unknown-v1.110.1 / unknown-v--