Your next feature
Achievements
Each key unlocks once per player. Manual rules trust the game; statistic thresholds evaluate in the same affected report.

After the action, first_steps is unlocked for the same player. Repeating its key grants no second unlock or reward.
This step does not have a video yet. The guide and MCP request are ready to use.
Prepare the same project
Choose the same project in the dashboard as in your game configuration.
Achievements →Create or reuse these test entries in the dashboard form. These are example values, not current project data.
- Key
first_steps- Name
First steps- Unlock rule
manual- Active
true- Hidden until unlocked
false- No reward
[]
Each key unlocks once per player. Manual rules trust the game; statistic thresholds evaluate in the same affected report.
Save, reload and verify the entries before running the example. Preserve unrelated definitions.
Build this feature
You can preview the guide. Running it requires an active project key. Prepare project
SDK installed, project configuration imported and player signed in.
This SDK example uses develop. Check whether the required APIs exist in your installed SDK.
Complete the Quickstart connection with the intended player. Call RunReviewedAction() from an explicit button or scene action. Opening the file alone sends no request.
Test your new feature.
After the action, first_steps is unlocked for the same player. Repeating its key grants no second unlock or reward.
Choose the same project in the dashboard as in your game configuration.
Endpoints
- GET
/achievements - POST
/achievements/unlock - POST
/achievements/rewards/deliver


