Game ideas & features

Your next feature

Users

Inspect your test player and their information.

Requires a player session
Godot
Illustration of Users
Your visible result

You can find the signed-in test player in the selected project.

User management overview1:45
Open video separately ↗

Prepare the same project

  1. Choose the same project in the dashboard as in your game configuration.

    Users →
  2. No additional definition is needed for the first request. An empty result is valid until matching game data exists.

Build this feature

You can preview the guide. Running it requires an active project key. Prepare project

SDK installed, project configuration imported and player signed in.

Save the GDScript, attach it to a node in the main scene and run it. Check Output.

GDScript
res://scripts/users.gd
horizOn callSetup
1# Attach this script to a node in your main scene.
2extends Node
3​
4​
5func _ready() -> void:
6 # Setup: initialize, connect and sign in a player.
7 var connected = await Horizon.connect_to_server()
8 if not connected:
9 print("Failed to connect to horizOn server")
10 return
11 if not Horizon.auth.isSignedIn():
12 var signed_in: bool
13 if Horizon.auth.hasCachedAnonymousToken():
14 signed_in = await Horizon.auth.restoreAnonymousSession()
15 else:
16 signed_in = await Horizon.auth.signUpAnonymous("StatisticsPlayer")
17 if not signed_in:
18 return
19​
20 # horizOn: check the saved session and change the display name.
21 # Check that the cached session is still valid (signs out when it is not)
22 var valid = await Horizon.auth.checkAuth()
23 print("Session valid: ", valid)
24​
25 # Change the display name of the signed in player
26 var renamed = await Horizon.auth.changeName("PlayerOne")
Open the complete SDK sample ↗

Test your new feature.

You can find the signed-in test player in the selected project.

Choose the same project in the dashboard as in your game configuration.

Endpoints
  • POST/user-management/check-auth
  • POST/user-management/change-name
All endpoints in the API reference
Our suggestion for your next step

Give every round a high score.

Save the score after a round and show who's ahead. Keep using your connection and player session.