Your next feature
User Feedback
Collect feedback directly from your game.
Unity

Your visible result
A test message from the game appears in the dashboard.
Review user feedback0:58
Existing dashboard tutorial. It shows the previous design; the guide follows the current workflow.
Open video separately ↗Build this feature
You can preview the guide. Running it requires an active project key. Prepare project
SDK installed, project configuration imported and player signed in.
C#
1using UnityEngine;
2using PM.horizOn.Cloud.Core;
3using PM.horizOn.Cloud.Manager;
4
5// Attach this script to a GameObject in your first scene.
6public class UserFeedbackDemo : MonoBehaviour
7{
8 async void Start()
9 {
10 // Setup: initialize, connect and sign in a player.
11 HorizonApp.Initialize();
12 await new HorizonServer().Connect();
13 await UserManager.Instance.SignUpAnonymous("PlayerName");
14
15 // horizOn: send a bug report or a feature request.
16 // Bug report with auto device info
17 await FeedbackManager.Instance.ReportBug(
18 title: "Crash on level 5",
19 message: "Game crashes when opening inventory"
20 );
21
22 // Feature request
23 await FeedbackManager.Instance.RequestFeature(
24 title: "Dark mode",
25 message: "Please add dark mode option"
26 );
27 }
28}
Test your new feature.
A test message from the game appears in the dashboard.
Choose the same project in the dashboard as in your game configuration.


