Your next feature
Localization
Display a test string in German and English.

A test string appears in both selected languages.
Prepare the same project
Choose the same project in the dashboard as in your game configuration.
Localization →Create or reuse these test entries in the dashboard form. These are example values, not current project data.
- Localization Key
menu.play- Value
de: Spielen, en: Play
Save, reload and verify the entries before running the example. Preserve unrelated definitions.
Build this feature
You can preview the guide. Running it requires an active project key. Prepare project
SDK installed and project configuration imported.
Save the GDScript, attach it to a node in the main scene and run it. Check Output.
Test your new feature.
A test string appears in both selected languages.
Choose the same project in the dashboard as in your game configuration.


