Step 3 of 4

Connect your AI agent.

Set up the horizOn MCP server. Your agent helps with SDK import and your next features.

GodotPrepare your projectChange
Connect your MCP client1:24
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Two keys. One connected project.

The project key connects your game. The account key lets your agent use the relevant dashboard tools. Both full values belong in the MCP configuration.

These values stay in this page’s memory only. The account key is never exported to the game configuration. Use it only in a trusted MCP client.

Open API keys

Prepare your project Project key

Add the MCP server

Save the horizOn entry in .cursor/mcp.json in your project. Node.js 18+ with npx must be installed.

Keep your existing server entries. Both keys entered above are included here.

Choose your project and enter both full keys. Your ready MCP configuration will then appear here.

Check both connections in your client

horizOn must appear as connected. Ask your agent to run horizon_test_connection and check account access using a permitted read-only tool for the selected project. Project and account access are checked separately.

Then prepare your game

Your project configuration belongs in your engine even with an agent. Use this request before installation and import.

Prompt for Godot

Use the connected horizOn MCP server and read horizon://quickstart/godot and horizon://docs/auth. First inspect my open game project and installed SDK. If missing, help install it and import horizOn_config.json through my engine’s official config importer. Use only the project key for the game. Then run setup-auth with engine godot and method anonymous. Help me run the game in the editor and verify the first response. Preserve existing code and never print real keys.

Install the Godot SDK

Download the addon from Godot Asset Store or a GitHub release ZIP. Copy horizon_sdk to res://addons/horizon_sdk/. Enable it in Project → Project Settings → Plugins.

Install the Godot SDKGodot1:09
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Godot Asset Store
res://addons/horizon_sdk/
Download SDK release

Download your project configuration

Uses the project key entered in MCP setup.

The JSON file contains your project key and the backend domains returned by SDK Settings.

Download SDK Configuration1:10
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Select an active project, enter its full project key and load SDK settings to download the configuration.

Import into Godot

Project → Tools → horizOn: Import Config...

Select horizOn_config.json and confirm the import.

Import config into GodotGodot1:22
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After importing, check the API key and backend hosts here:

res://addons/horizon_sdk/horizon_config.tres
Integrate manually