horizOn vs. Beamable: Criterion by Criterion
Each row names the stronger side for an indie studio and links the provider's own page as source.
Free plan
horizOn stronger horizOn
No time limit and no revenue cap: 5,000 players, 10 requests per minute (soft limit, hard limit 100), all 13 features.
Source, checked 2026-10-12 Pricing model and price jumps
horizOn stronger horizOn
Fixed monthly price of €11.99, €29.99 or €59.99 incl. VAT, yearly €9.99 to €49.99 per month. No metering: at a plan limit the server refuses requests (HTTP 429) instead of billing more.
Source, checked 2026-10-12 Regions
horizOn stronger horizOn
EU (Helsinki, Finland), US (Virginia) and Asia (Singapore) for every project at no extra cost. Players read from the nearest region, every write goes to Helsinki.
Source, checked 2026-10-12 Engines and SDKs
horizOn stronger Consoles
Even or different in kind Ready-made player features
horizOn stronger Own server logic and cheat protection
Beamable stronger horizOn
No custom server code. Validated Actions check each run against rules set in the dashboard before a score or currency is written.
Source, checked 2026-10-12 Real-time multiplayer
Beamable stronger horizOn
None. No real-time multiplayer, matchmaking or lobbies.
Leaving and self-hosting
Even or different in kind horizOn
simpleServer: open source (MIT), the same app API, works with the unchanged SDKs. No dashboard and no Validated Actions, you run and maintain it yourself.
Source, checked 2026-10-12 Availability, contract and data protection
Even or different in kind Beamable
SLA only in Enterprise plans, without a published figure. Data processing addendum with standard contractual clauses published.
Source, checked 2026-10-12